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Acid Spitter

A tin clockwork lizard trap lies still until someone draws near, then spits a corrosive glob that keeps burning after it lands.

uncommonAcidClockworkConsumableMechanicalSnareTrap

This tin clockwork lizard is activated when a creature moves adjacent to it, at which point it spits out a glob of acid. The target must succeed at a DC 20 Reflex saving throw or take 3d6 acid damage.

Critical Success The creature is unaffected.

Success The creature takes full damage.

Failure The creature takes full damage and 5 persistent acid damage.

Critical Failure The creature takes double damage and 10 persistent acid damage.

Magical

StatValue
Level4
Price15 gp
Bulk