/
Showing0entries
Sorted A-ZHazards
Yellow Mold
Stealth DC 28 (trained)
commonEnvironmentalFungus
Lvl 8simpleEnvironmentalFungus
- AC
- 27
- HP
- 70
Effect1d8 poison
- AC
- 27
- HP
- 70
DC 28 (trained)
Disable
Survival DC 26 (expert) to remove the mold without triggering the spores
AC 27, Fort +17, Ref +13
HP
70
Immunities
critical hits, object immunities, precision damage
Spore Explosion [Reaction] Trigger A creature moves into the mold’s space or damages the mold. The mold can’t use this reaction if it’s in direct sunlight or if the damage was fire damage.