Showing0entries
Sorted A-Z
Hazards

Witch-Priests' Curse

Level 18

commonCurseMagicalTrap

Stealth DC 42 (expert)

Disable DC 39 Thievery (legendary) to carefully remove the bone fetish that holds the curse.

Hex of the Bloody Thief [Reaction] (curse, divine, necromancy)


Reset The trap resets if both secret compartments are shut.

Level 18 · Complexity Simple

Stealth DC 42 (expert)

Disable Thievery DC 39 (legendary) — to carefully remove the bone fetish that holds the curse.

Trigger A creature opens a secret compartment

Effect The creature must succeed at a DC 38 Will save or be subjected to the witch-priests' curse. Whenever a cursed creature takes at least 10 piercing or slashing damage from a single attack, it also takes 3d6 persistent bleed damage. In addition, the cursed creature regains only half as many Hit Points as normal from all healing. The effect is permanent unless removed by magic.

Reset The trap resets if both secret compartments are shut.