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Hazards

Violet Mister

Level 2

commonMechanicalTrap

A fine thread strung across a doorway, rigged to release a creeping violet haze of poison over anyone who crosses the threshold.

Poisoned Welcome [Reaction]

Level 2 · Complexity Simple

Stealth DC 20 (trained) — (trained) to notice the trap's trigger-thread attached to the door

Disable Thievery DC 18 — to safely cut the thread

AC 16

HP 25 · Hardness 7

Trigger A creature attempts to open the door

Effect Every creature within 10 feet of the door is exposed to violet venom poison. **Violet Venom** (contact, poison) **Saving Throw** DC 17 Fortitude; **Onset**1 minute; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison plus enfeebled 1 (1 round); **Stage 2** 1d6 poison plus drained 1 (1 round); **Stage 3** 2d6 poison plus enfeebled 1 (1 round)

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