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Sorted A-ZHazards
Unstable Fiendfire Cage
Stealth +48 (legendary)
uniqueComplexDivineMagicalTrap
Lvl 20complexComplexDivineMagicalTrapUnique
EffectA creature enters the area · save DC 47 Fortitude (basic) · 8d6 lawful
Stealth +48 (legendary)
Disable DC 48 Arcana, Nature, Occultism, or Religion (master) four times on the Fiendflame Cage to calm it through ritual incantations
Smite [Reaction] (divine, evil, evocation, good, lawful)
Routine (2 actions) On its initiative, the Fiendflame Cage uses 1 action to release a wave of hellfire, dealing 2d10+12 evil damage and 2d10+12 fire damage to all creatures in a 15-foot-radius burst (DC 47 basic Reflex save). The Fiendflame Cage uses its second action to release a wave of holy light, dealing 2d10+12 good damage and 2d10+12 fire damage to all creatures in a 15-foot-radius burst (DC 47 basic Reflex save).
Reset The trap resets after 24 hours.