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Hazards

Trapped Portcullis

Stealth D 36 (master)

commonMechanicalTrap
Lvl 11simpleMechanicalTrap
AC
30
HP
72
Hardness
18
EffectA character enters a square between the two portcullises · save DC 30 Reflex
AC
30
HP
72

Heavy iron grates suspended above a passage, held until someone trips the hidden trigger. When they fall, they come down hard enough to pin or crush whoever stands beneath them.

Drop from Ceiling [Reaction]

Critical Success The creature is unharmed and can take a Step as a reaction to move to an adjacent square.

Success As critical success, but the creature takes a glancing blow from the falling portcullis for 2d12+15 bludgeoning damage.

Failure The creature is struck by the falling portcullis for 4d12+30 bludgeoning damage and is knocked prone in their square.