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Hazards

Trapped Lathe

Level 10

commonComplexMechanicalTrap

A workshop lathe rigged to fly apart into a storm of whirling blades and gears. A cord run from its trigger to the doorway means someone can spring it from across the room, raking everyone nearby with razor fragments until its springs wind down.

Unleash Fragments [Reaction] Trigger The lathe is jostled or damaged, or its trigger is remotely pulled.

Routine (4 actions) The lathe attempts four sharpened fragment attacks against creatures in the room, selecting a target randomly from all available targets in area A1. The trap does not take multiple attack penalties for any of its attacks. The trap loses 1 action each turn as its springs wind down, and becomes disabled when it has 0 actions.

Level 10 · Complexity Complex

Stealth DC 29 (expert)

Disable DC 31 (expert) — (expert) on the lathe releases the tension on its springs without unleashing its blades and gears.

AC 30

HP 72 · Hardness 18

Immunities critical hits, object immunities, precision damage

Effect The trap makes a sharpened fragment Strike against a random target in area A1, then rolls for initiative.