Trapped Lathe
Stealth +19 (expert); DC 29 to notice the line of cord running from the lathe's trigger toward the door to area A2.
- AC
- 30
- HP
- 72
- Hardness
- 18
- AC
- 30
- HP
- 72
A workshop lathe rigged to fly apart into a storm of whirling blades and gears. A cord run from its trigger to the doorway means someone can spring it from across the room, raking everyone nearby with razor fragments until its springs wind down.
Unleash Fragments [Reaction] Trigger The lathe is jostled or damaged, or its trigger is remotely pulled.
Routine (4 actions) The lathe attempts four sharpened fragment attacks against creatures in the room, selecting a target randomly from all available targets in area A1. The trap does not take multiple attack penalties for any of its attacks. The trap loses 1 action each turn as its springs wind down, and becomes disabled when it has 0 actions.