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Hazards

Trapped Lathe

Stealth +19 (expert); DC 29 to notice the line of cord running from the lathe's trigger toward the door to area A2.

commonComplexMechanicalTrap
Lvl 10complexComplexMechanicalTrap
AC
30
HP
72
Hardness
18
EffectThe trap makes a sharpened fragment Strike against a random target in area A1, then rolls for initiative.
AC
30
HP
72

A workshop lathe rigged to fly apart into a storm of whirling blades and gears. A cord run from its trigger to the doorway means someone can spring it from across the room, raking everyone nearby with razor fragments until its springs wind down.

Unleash Fragments [Reaction] Trigger The lathe is jostled or damaged, or its trigger is remotely pulled.

Routine (4 actions) The lathe attempts four sharpened fragment attacks against creatures in the room, selecting a target randomly from all available targets in area A1. The trap does not take multiple attack penalties for any of its attacks. The trap loses 1 action each turn as its springs wind down, and becomes disabled when it has 0 actions.