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Hazards

Toxic Furnace

Stealth +15 (expert)

commonComplexMagicalTrap
Lvl 6complexComplexMagicalTrap
AC
24
HP
18
Hardness
10
EffectA visible living creature enters the room, or a Stealthy creature fails to remain hidden from the toxic furnace with a DC 25 Stealth check (the trap's sensors have darkvision and lifesense)
AC
24
HP
18

An industrial furnace ringed with vents, each one primed to belch a gout of boiling toxin at any living thing that wanders into view.

In play

Spew Toxins [Reaction]

Routine (3 actions) The trap loses 1 action for each disabled vent. On each of the trap's actions, a vent spews a gout of boiling toxin at a living creature in sight of it.

Disable DC 25 Thievery (trained) to render one of the vents useless, or DC 25 Athletics to wrench and bend a vent until it no longer functions.