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Hazards

Toxic Crystals

Stealth DC +13 (trained)

uniqueComplexEnvironmental
Lvl 7complexComplexEnvironmentalUnique
AC
25
HP
60
Hardness
15
EffectA living creature comes within 20 feet of the green crystals · save DC 25 Fortitude
AC
25
HP
60

A cluster of glittering crystals that look like a treasure waiting to be claimed — until they resonate with a sickening pulse and flood the air with poison.

In play

Disable DC 30 Thievery (expert) to create a chain reaction among the crystals by striking them in precise spots that cause them to shatter and harmlessly discharge their energy, or DC 27 Performance (expert) to use a musical instrument or singing to resonate the crystals and discharge their toxic energy harmlessly

Nauseating Pulse [Reaction] (poison)

Critical Success The creature is unaffected.

Success The creature takes 2d8 poison damage.