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Sorted A-ZHazards
Toxic Crystals
Stealth DC +13 (trained)
uniqueComplexEnvironmental
Lvl 7complexComplexEnvironmentalUnique
- AC
- 25
- HP
- 60
- Hardness
- 15
EffectA living creature comes within 20 feet of the green crystals · save DC 25 Fortitude
- AC
- 25
- HP
- 60
A cluster of glittering crystals that look like a treasure waiting to be claimed — until they resonate with a sickening pulse and flood the air with poison.
In play
Disable DC 30 Thievery (expert) to create a chain reaction among the crystals by striking them in precise spots that cause them to shatter and harmlessly discharge their energy, or DC 27 Performance (expert) to use a musical instrument or singing to resonate the crystals and discharge their toxic energy harmlessly
Nauseating Pulse [Reaction] (poison)
Critical Success The creature is unaffected.
Success The creature takes 2d8 poison damage.