Showing0entries
Sorted A-Z
Hazards

Thunderstone Cascade Trap

Level 7

uncommonMechanicalTrap

A trip wire strung across the path, wired to a cache of thunderstones that detonate in a deafening cascade the moment the line is touched.

In play

Disable DC 27 Thievery (expert) to safely cut the trip wire

Thunderstone Explosion [Reaction]

Level 7 · Complexity Simple

Stealth DC 25 (expert)

Disable Thievery DC 27 (expert) — to safely cut the trip wire

AC 26

HP 54 · Hardness 0

Immunities critical hits, object immunities, precision damage

Trigger The trip wire is disturbed

Effect Several thunderstones bounce down the stairs and explode. Each creature within 10 feet of the lower half of the stairs takes 6d10 sonic damage (DC 24 basic Fortitude save). Creatures that fail this save are additionally deafened for 1 minute; creatures that critically fail this save are instead deafened for 1 hour.