/
Showing0entries
Sorted A-ZHazards
The Fight
Stealth +20 (expert)
commonComplexHaunt
Lvl 9complexComplexHaunt
- AC
- 30
- HP
- 70
- Hardness
- 15
EffectA creature approaches within 10 feet of the spilled goblet · save DC 30 Will (basic) · 4d10 mental
- AC
- 30
- HP
- 70
+20 (expert)
Disable
DC 28 Occultism or Religion (expert) in the room to drain away the haunt's spiritual energy. Each successful check reduces the number of actions in the haunt's routine; three successful checks are required to completely disable the haunt.
AC 30, Fort +18, Ref +21, Will +15
Hardness
15
HP
70 (BT 35)
Immunities
critical hits, object immunities, precision damage
Spectral Combat [Reaction] (divine, mental, necromancy)