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Hazards

Test of Agility

Stealth DC 37 (expert)

commonComplexMechanicalTrap
Lvl 13complexComplexMechanicalTrap
EffectA creature or object of at least 3 bulk moves onto the floor; the trap can use this reaction multiple times in a round, but only once per triggering creature or object · save DC 33 Reflex

DC 37 (expert)

Disable

Thievery DC 37 (expert) to wedge scraps of material into the edges of the room to hamper the floor's tilt (requires 4 successes).

Tilt and Roll [Reaction]

Critical Success The character can move across the room normally this turn, without having to attempt Acrobatics checks, but treats the unstable floor as difficult terrain.

Success The character treats the ground in this room as difficult terrain, but each time they move they must succeed at a DC 30 Acrobatics check or they fall prone at the start of their turn.