Test of Agility
Level 13
Stealth DC 37 (expert)
Disable Thievery DC 37 (expert) to wedge scraps of material into the edges of the room to hamper the floor's tilt (requires 4 successes).
Tilt and Roll [Reaction]
Critical Success The character can move across the room normally this turn, without having to attempt Acrobatics checks, but treats the unstable floor as difficult terrain.
Success The character treats the ground in this room as difficult terrain, but each time they move they must succeed at a DC 30 Acrobatics check or they fall prone at the start of their turn.
Level 13 · Complexity Complex
Stealth DC 37 (expert)
Disable DC 37 (expert) — (expert) to wedge scraps of material into the edges of the room to hamper the floor's tilt (requires 4 successes).
Trigger A creature or object of at least 3 bulk moves onto the floor; the trap can use this reaction multiple times in a round, but only once per triggering creature or object
Effect The floor pitches and rolls. The triggering creature must attempt a DC 33 Reflex save.