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Hazards

Temptation of Glory

Level 8

rareComplexMagicalMentalTrap

Stealth +18 (expert)

Disable Arcana or Religion DC 25 (expert) to disrupt the images; Occultism DC 26 (expert) to shout a countering chant; Intimidation DC 27 (expert) to scare the images away; Will DC 28 (expert) to refuse to listen

Tempt [Reaction] (mental, occult)


Routine (1 per PC) The hazard targets a PC and uses cruel temptation Cruel Temptation [Single Action] claw +20, Damage 2d10+10 mental

Special The hazard continues each round until defeated, and the hallway’s end cannot be reached until the hazard is stopped.

Level 8 · Complexity Complex

Stealth +18 (expert)

Disable

  • Occultism DC 25 (expert) — (expert) to disrupt the images; Occultism
  • Intimidation DC 26 (expert) — (expert) to shout a countering chant; Intimidation
  • DC 27 (expert) — (expert) to scare the images away; Will
  • DC 28 (expert) — (expert) to refuse to listen

Trigger A PC moves down the exit hallway

Effect The ghostly images turn cruel and hungry, grasping and slashing at the PC

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