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Sorted A-ZHazards
Summoning Rune
Complex Magical Trap
commonComplexMagicalTrap
Lvl 1complexComplexMagicalTrap
EffectA creature enters the cloud of magical sensors
Complex
Magical
Trap
+7 (trained)
Disable
DC 15 Acrobatics to approach without triggering the trap followed by DC 17 Thievery (trained) to erase the rune, or dispel magic (1st rank; counteract DC 15) to counteract the rune
Summon Monster [Reaction] (arcane)
Reset
The trap resets each day at dawn.