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Hazards

Sudden Geysers

Stealth +17 (expert)

uniqueComplexEnvironmentalFireWater
Lvl 10complexComplexEnvironmentalFireUniqueWater
EffectA creature within the hazard’s area rolls initiative · save DC 28 Reflex (basic) · 4d12+26 fire

+17 (expert)

Disable

DC 32 Arcana or Nature (master) to dissipate the fire-aligned energies in the water, or DC 28 Diplomacy or Religion to beseech Sangeh and convince her to momentarily tamp down her mythic power; two successes are required to disable the hazard

Scalding Gout [Reaction] (fire, water)


Routine

(2 actions) The hazard uses each of its actions to create a Blistering Plume centered on a space chosen by the GM.