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Sorted A-ZHazards
Stonescale Spirits
Stealth +11 (trained)
commonComplexHaunt
Lvl 2complexComplexHaunt
EffectA creature enters a square either fully or partially filled with rubble in the middle of the room · save DC 18 Will
+11 (trained)
Disable
DC 18 Intimidation (trained) to frighten the spirits with a threatening display, or DC 21 Religion (trained) to exorcise the spirits
Confusing Confrontation [Reaction] (emotion, enchantment, fear, mental)
Critical Success The creature is unaffected, is temporarily immune to Confusing Confrontation for 24 hours, and realizes that a display of intimidating dominance might quell the ghostly kobolds’ assault.
Success The creature is frightened 1.
Failure The creature is confused for 1 round and is frightened 2.
Critical Failure The creature is confused for 2 rounds and is frightened 3.