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Sorted A-ZHazards
Stinger Ward Trap
Level 11
uncommonMagicalTrap
Stealth DC 32 (expert)
Disable DC 36 Thievery (master) to prevent the ghostly stinger from forming or dispel magic (6th level; counteract DC 34).
Deadly Sting [Reaction] (divine, necromancy, poison)
Reset The trap resets after 24 hours.
Level 11 · Complexity Simple
Stealth DC 32 (expert)
Disable
- Thievery DC 36 (master) — to prevent the ghostly stinger from forming or dispel magic (6th level; counteract
- DC 34
Trigger A creature who isn't wearing a religious symbol of Norgorber moves the trapdoor
Effect The trap targets the creature with _purple worm sting_ (DC 30 Fortitude save).
Reset The trap resets after 24 hours.