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Hazards

Stage Fire

Level 12

uncommonComplexEnvironmentalFire

Uncommon Complex Environmental Fire

Complexity Simple

Flames engulf the opera house's stage.

Stealth 0 (initiative modifier is +28)

Disable Survival DC 27 to extinguish two adjacent squares of fire (with a critical success extinguishing four adjacent squares); any water spell (such as from create water or hydraulic push) cast at the fire extinguishes two squares automatically, or 2d4 adjacent squares if the caster of the spell achieves a DC 30 result with a spell attack roll; quench instantly extinguishes all fire within its 20-foot burst.

Erupt in Flame When this encounter begins, the fire erupts in a ring that encircles the entire stage, as shown by the dotted outline on the map. The stage fire then rolls initiative.


Routine On its turn, the stage fire expands inward and outward by 5 feet, filling all adjacent squares with fire.

Level 12 · Complexity Simple

Stealth 0 (initiative modifier is +28)

Disable

  • DC 27 — extinguish two adjacent squares of fire (with a critical success extinguishing four adjacent squares); any water spell (such as from create water or hydraulic push ) cast at the fire extinguishes two squares automatically, or 2d4 adjacent squares if the caster of the spell achieves a
  • DC 30 — with a spell attack roll; quench instantly extinguishes all fire within its 20-foot burst.

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