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Sorted A-ZHazards
Stabbing Sentinels
Stealth DC 45 (master)
commonMagicalMechanicalTrap
Lvl 18simpleMagicalMechanicalTrap
- AC
- 41
- HP
- 120
- Hardness
- 30
EffectA living or undead creature moves within 5 feet of the stabbing sentinel
- AC
- 41
- HP
- 120
DC 45 (master)
Disable
DC 40 Thievery (master) to remove the animating magic without triggering the trap, or dispel magic (8th level; counteract DC 38) to counteract the animating magic
AC 41, Fort +36, Ref +27
Hardness
30
HP
120 (BT 60)
Immunities
critical hits, object immunities, precision damage
Animated Attack [Reaction] (attack, necromancy, transmutation)
Melee blade +38, Damage 6d12+40 piercing plus petrification overcharge
Petrification Overcharge On a critical hit, the target is petrified for 1 round. Additionally, if another stabbing sentinel has already been triggered, that sentinel immediately resets.