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Hazards

Spitting Daffodils

Stealth DC 21 (expert)

rareEnvironmentalPlant
Lvl 6simpleEnvironmentalPlantRare
AC
24
HP
54
EffectA non-plant creature comes within 10 feet · save DC 27 Reflex (basic) · 4d8+18 acid
AC
24
HP
54

DC 21 (expert)

Disable

DC 25 Thievery (expert) or DC 25 Survival (trained) to remove the plant's motion sensing filaments

AC 24, Fort +11, Ref +17

HP

54 (BT 27)

Immunities

critical hits, object immunities, precision damage

Spit Necter [Reaction] (acid, primal)


Reset

The daffodils replenish their nectar and filaments after 24 hours.