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Hazards

Spirit Window

Level 20

commonHaunt

A tall mirror that holds more than reflections. Trapped souls press against the glass from the other side, hungry to drag a living one through and feed on what they steal.

Disable DC 48 Occultism (legendary) to free the spirits from the mirror, or DC 48 Religion (legendary) to banish the spirits

Siphon Soul [Reaction] (occult, void)

Reset 1 round

Level 20 · Complexity Simple

Stealth DC 51

Disable

  • Occultism DC 48 (legendary) — to free the spirits from the mirror
  • Religion DC 48 (legendary) — to banish the spirits

AC 45

HP 132 · Hardness 35

Immunities object immunities

Trigger A creature touches the window

Effect The triggering creature takes 8d10+44 void damage with a DC 42 basic Will save as the window attempts to steal their soul. If this damage would kill the target, the target's soul is trapped inside the window with the effects of _seize soul_.

Reset 1 round

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