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Hazards

Spinning Blade Pillar

Complex Mechanical Trap

commonComplexMechanicalTrap
Lvl 4complexComplexMechanicalTrap
AC
21
HP
48
Hardness
12
EffectA creature steps on one of the trapped floor tiles
AC
21
HP
48

Complex

Mechanical

Trap

+11 (trained) or DC 26 (expert) to notice the control panel

Disable

DC 21 Thievery (trained) twice on the pillar, or DC 19 Thievery (expert) once on the control panel deactivates the whole trap. Breaking the control panel prevents anyone from disabling the trap using the control panel and prevents the trap from deactivating automatically (see Reset below).

AC 21, Fort +10, Ref +12

Pillar Hardness

12

Pillar HP

48 (BT 24); Panel Hardness 5; Panel HP 20 (BT 10)

Immunities

critical hits, object immunities, precision damage

Rising Pillar [Reaction]