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Hazards

Spiked Doorframe

Stealth DC 25 (trained)

commonMechanicalTrap
Lvl 4simpleMechanicalTrap
AC
21
HP
44
Hardness
11
EffectThe trap makes an attack against the creature that opened the door.
AC
21
HP
44

DC 25 (trained)

Disable

Thievery DC 20 (trained) to deactivate a trigger built into the door's handle

AC 21, Fort +12, Ref +8

Hardness

11

HP

44 (BT 22)

Immunities

critical hits, object immunities, precision damage

Spikes [Single Action] (attack); Trigger The door is opened.

Melee spikes +17; Damage 4d6+3 piercing