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Hazards

Spiked Barricade Trap

Stealth DC 32 (expert)

commonMechanicalTrap
Lvl 13simpleMechanicalTrap
AC
34
HP
88
Hardness
22
EffectA creature enters the area adjacent to a barrier
AC
34
HP
88

DC 32 (expert)

Disable

DC 33 Thievery (expert) to suppress the spring mechanism for one 5-foot segment of the barricade

AC 34, Fort +26, Ref +18

Hardness

22

HP

88 (BT 44)

Immunities

critical hits, object immunities, precision damage

Spike Jab [Reaction] (attack)


Reset

The trap must be manually reset by pushing the wedges back into place.