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Sorted A-ZHazards
Spike Launcher
Stealth DC 19
commonMechanicalTrap
Lvl 0simpleMechanicalTrap
- AC
- 16
- HP
- 16
- Hardness
- 3
EffectA creature crosses one of the trip lines
- AC
- 16
- HP
- 16
DC 19
Disable
DC 16 Thievery to disable one of the four launchers or DC 12 Acrobatics to step over a trip line (this doesn’t disarm the trap, but avoids triggering it)
AC 16, Fort +9, Ref +3
Hardness
3
HP
16 (BT 8)
Immunities
critical hits, object immunities, precision damage
Spike [Reaction]