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Hazards

Spectral Archers

Level 8

commonComplexHaunt

The ghostly archers of a long-dead garrison materialize to rain spectral bolts on anyone who approaches the gate they still guard.

Noticed with Stealth +28 (expert). To disable, a creature must make a DC 31 Intimidation (expert) check to cow the archers into fleeing, or a DC 28 Religion (expert) check to temporarily banish the spirits.

Rain of Bolts [Reaction]

In play

Each round the haunt uses a 1-action routine to fire one bolt at every creature in a 30-foot-by-30-foot area in front of the gate. Each spectral bolt is a ranged attack at +20 dealing 2d10+11 negative, with no multiple attack penalty. Because the spectral archers fire bolts continuously, the haunt can also use the Continuous Barrage [Free Action] to fire bolts at each creature during that creature's turn.

Level 8 · Complexity Complex

Stealth +28 (expert)

Disable

  • Intimidation DC 31 (expert) — to cow the archers into fleeing
  • Religion DC 28 (expert) — to temporarily banish the spirits

Trigger A creature attacks the graveknights in area G1 or enters the castle

Effect The haunt makes a spectral bolt Strike against the triggering creature, then rolls initiative.

Reset The haunt vanishes permanently if the graveknights are destroyed. Otherwise, it returns after 1 hour.