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Hazards

Spear Launcher

Level 2

commonMechanicalTrap

A pressure plate wired to a hidden wall socket that spits a spear across the room the moment an unwary foot comes down.

A creature can spot it with DC 20 Stealth (trained), and disable it with DC 18 Thievery (trained) on the floor tile or wall socket.

In play

Spear [Reaction] — the launcher looses a spear at +14 for 2d6+6 piercing.

Level 2 · Complexity Simple

Stealth DC 20 (trained)

Disable Thievery DC 18 (trained) — on the floor tile or wall socket

AC 18

HP 32 · Hardness 8

Immunities critical hits, object immunities, precision damage

Trigger Pressure is applied to the floor tile

Effect The trap shoots a spear, making a Strike against the creature or object on the floor tile.