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Hazards

Soul-Draining Spirit Collectors

Level 19

rareComplexMagicalTrap

Devices that drink the souls of the dead for Urgathoa's hunger. Strike one and it answers with a hurling wave of force, flinging the attacker back and off their feet.

Repulse [Reaction] (divine, evocation, force)

Critical Success The creature is unaffected.

Success The creature takes half damage and is pushed back 5 feet.

Failure The creature takes full damage, is pushed back 10 feet, and lands prone.

Level 19 · Complexity Complex

Stealth +37 (legendary)

Disable

  • Religion DC 47 (legendary) — to sever the connection between Urgathoa and each spirit collector
  • Thievery DC 50 (legendary) — to deactivate each spirit collector, or dispel magic (9th level; counteract
  • DC 50

AC 43

HP 130 · Hardness 33

Immunities critical hits, object immunities, precision damage

Trigger A creature damages a spirit collector

Effect The damaged spirit collector releases a wave of force to repel the triggering creature, dealing 4d10+20 force damage to the triggering creature, who must attempt a Reflex save. The trap then rolls initiative.

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