Showing0entries
Sorted A-Z
Hazards

Soul-Draining Spirit Collectors

Stealth +37 (legendary)

rareComplexMagicalTrap
Lvl 19complexComplexMagicalRareTrap
AC
43
HP
130
Hardness
33
EffectA creature damages a spirit collector · 4d10+20 force
AC
43
HP
130

+37 (legendary)

Disable

DC 47 Religion (legendary) to sever the connection between Urgathoa and each spirit collector, DC 50 Thievery (legendary) to deactivate each spirit collector, or dispel magic (9th level; counteract DC 50) to counteract each spirit collector

AC 43, Fort +35, Ref +29

Hardness

33

HP

130 (BT 65)

Immunities

critical hits, object immunities, precision damage

Repulse [Reaction] (divine, evocation, force)

Critical Success The creature is unaffected.

Success The creature takes half damage and is pushed back 5 feet.

Failure The creature takes full damage, is pushed back 10 feet, and lands prone.