Soul-Draining Spirit Collectors
Level 19
Devices that drink the souls of the dead for Urgathoa's hunger. Strike one and it answers with a hurling wave of force, flinging the attacker back and off their feet.
Repulse [Reaction] (divine, evocation, force)
Critical Success The creature is unaffected.
Success The creature takes half damage and is pushed back 5 feet.
Failure The creature takes full damage, is pushed back 10 feet, and lands prone.
Level 19 · Complexity Complex
Stealth +37 (legendary)
Disable
- Religion DC 47 (legendary) — to sever the connection between Urgathoa and each spirit collector
- Thievery DC 50 (legendary) — to deactivate each spirit collector, or dispel magic (9th level; counteract
- DC 50
AC 43
HP 130 · Hardness 33
Immunities critical hits, object immunities, precision damage
Trigger A creature damages a spirit collector
Effect The damaged spirit collector releases a wave of force to repel the triggering creature, dealing 4d10+20 force damage to the triggering creature, who must attempt a Reflex save. The trap then rolls initiative.
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