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Hazards

Soul Draining Cage

Stealth DC 25 (expert) or detect magic

commonMagicalNecromancyNegativeTrap
Lvl 6simpleMagicalNecromancyNegativeTrap
EffectA creature touches the cage bars, door, or lock directly or with a tool · save DC 27 Fortitude (basic) · 4d8+18 negative

DC 25 (expert) or detect magic

Disable

Thievery DC 25 (expert) to drain the runes power harmlessly or dispel magic (3rd level; counteract DC 22) to counteract the rune

Soul Drain [Reaction] (arcane, necromancy, negative)