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Hazards

Slamming Door

Mechanical Trap

commonMechanicalTrap
Lvl 1simpleMechanicalTrap
AC
16
HP
20
Hardness
5
EffectPressure is placed on any floor tile · save DC 17 Reflex · 3d8 bludgeoning
AC
16
HP
20

Mechanical

Trap

DC 17 (trained)

Disable

DC 15 Thievery (trained) on the floor panels before the slab falls

AC 16, Fort +10, Ref +2

Hardness

5

HP

20 (BT 10)

Immunities

critical hits, object immunities, precision damage

Slam Shut [Reaction]