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Hazards

Skewering Hall

Level 19

uncommonMagicalTrap

An innocent-looking corridor floored with a hidden pressure plate. Step wrong and a dozen spears punch out of the walls at once, leaving no safe gap to stand in.

Skewer [Reaction] (attack)

Level 19 · Complexity Complex

Stealth DC 47 (master)

Disable Thievery DC 47 (master) — to disable the pressure plate

AC 43

HP 130 · Hardness 32

Immunities critical hits, object immunities, precision damage

Trigger Pressure is applied to the pressure plate

Effect A dozen spears extend into the hall, making one spear Strike against each creature in the hall, up to a total of 12 spear Strikes. **Melee** spear +40, **Damage** 8d10+40 piercing