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Sorted A-ZHazards
Siphoning Spirit
Stealth +40 (trained)
commonComplexHaunt
Lvl 19complexComplexHaunt
EffectA living creature passes within 15 feet of the spirit · save DC 41 Fortitude (basic) · 4d10+20 negative
Stealth +40 (trained)
Disable DC 48 Occultism or Religion (expert) to weaken the spirit; four total successes are required to disable the haunt
Sudden Siphon [Reaction] (divine, necromancy, negative)
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and increases its drained value by 1, to a maximum of drained 4.
Critical Failure The creature takes double damage and increases its drained value by 2, to a maximum of drained 4. If the creature was already drained 4, it dies.