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Hazards

Shrouded Assailant

Level 17

commonComplexHaunt

A vengeful spirit that wraps itself in a burial shroud and drifts through the room, its touch flooding victims with dread.

Noticed with Stealth DC 43. To disable, a creature must make a DC 43 Thievery (master) check to steal the cloth before the spirit manifests, or a DC 47 Athletics check to pull the cloth off the spirit after it manifests.

Don Shroud [Reaction] (occult)

In play

Each round the spirit uses a 3-action routine to Step, fly 60 feet, or Strike, in any order. Its shrouded touch is a melee attack at +33 dealing 3d12+19 force. On a successful Strike the target is frightened 1, and on a critical success, the target is frightened 2.

Level 17 · Complexity Complex

Stealth DC 43

Disable

  • Thievery DC 43 (master) — to steal the cloth before the spirit manifests
  • Athletics DC 47 — to pull the cloth off the spirit after it manifests

AC 40

HP 230

Resistances all damage 20 (except force, _ghost touch_, or positive, double resistance to non-magical)

Trigger A creature enters the area

Effect The spirit steps out of the mirror, wearing the cloth as a shroud and revealing the mirror. The triggering creature is frightened 3 unless they succeed at a DC 38 Will save. The haunt then rolls initiative.

Reset The haunt can be reset if the mirror is covered in a cloth or shroud.