entries
Sorted A-Z
Hazards

Shrieker

Level -1

commonEnvironmentalFungus

A bulbous cave mushroom that does nothing but listen. Disturb it and it screams, and whatever lurks deeper in the dark comes to see what tripped its alarm.

Disable DC 18 Survival to carefully approach and cut the mushroom's air sac without triggering the shrieker.

Shriek [Reaction]

Reset 1 minute

Level -1 · Complexity Simple

Stealth DC 12

Disable Survival DC 18 — to carefully approach and cut the mushroom’s air sac without triggering the shrieker

AC 12

HP 9

Immunities critical hits, object immunities, precision damage

Trigger A creature or light source approaches within 10 feet of the shrieker or the shrieker takes damage

Effect The shrieker emits a deafening screech that deals 1d6 sonic damage to creatures within 30 feet (DC 16 basic Fortitude save; creatures that critically fail this saving throw are deafened for 1 minute).

Reset 1 minute

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms