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Hazards

Shrieker

Level -1

commonEnvironmentalFungus

A bulbous cave mushroom that does nothing but listen. Disturb it and it screams, and whatever lurks deeper in the dark comes to see what tripped its alarm.

Disable DC 18 Survival to carefully approach and cut the mushroom's air sac without triggering the shrieker.

Shriek [Reaction]

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Level -1 · Complexity Simple

Stealth DC 12

Disable Survival DC 18 — to carefully approach and cut the mushroom’s air sac without triggering the shrieker

AC 12

HP 9

Immunities critical hits, object immunities, precision damage

Trigger A creature or light source approaches within 10 feet of the shrieker or the shrieker takes damage

Effect The shrieker emits a deafening screech that deals 1d6 sonic damage to creatures within 30 feet (DC 16 basic Fortitude save; creatures that critically fail this saving throw are deafened for 1 minute).

Reset 1 minute