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Sorted A-ZHazards
Serpent Ward
Level 7
uncommonMagicalTrap
Stealth DC 25 (expert)
Curse the Intruders [Reaction] (curse, illusion, occult)
Level 7 · Complexity Complex
Stealth DC 25 (expert)
Disable
- Thievery DC 26 (expert)
- Occultism DC 24 (expert) — to deactivate the magical trigger
Trigger The trapped door is opened other than by a serpentfolk
Effect Hissing, illusionary snakes leap from the door. Each living creature within 30 feet is subjected to the curse of potent poison. If a living creature opened the door, that creature must roll its saving throw against the curse twice and take the worse result (this is a misfortune effect).