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Hazards

Second Kiss Engine

Level 6

uncommonMechanicalTrap

The churning clockwork heart of the Second Kiss — a maze of exposed gears that snags and mangles anyone who gets too close to its grinding drive.

In play

Spinning Gears [Reaction]

  • Critical Success The creature is unaffected.
  • Success The creature takes 2d8+9 bludgeoning damage.
  • Failure The creature takes 4d8+18 bludgeoning damage.
  • Critical Failure The creature's clothing is pulled into the clockworks. The creature takes 4d8+18 bludgeoning damage and is restrained.

Disable DC 28 Thievery (expert) to disable the engine, or DC 26 Engineering Lore to disengage the drive shaft. Either method disables the trap but also shuts down the engine, disabling the Second Kiss's propulsion.

Level 6 · Complexity Simple

Stealth -1

Disable

  • Thievery DC 28 (expert) — to disable the engine
  • DC 26 — Lore to disengage the drive shaft. Either method disables the trap but also shuts down the engine, disabling the Second Kiss's propulsion.

AC 27

HP 50 · Hardness 10

Immunities critical hits, object immunities, precision damage

Trigger A creature Strides in the engine nacelle

Effect The creature's clothing or limbs get caught in the spinning gears and axles of the engine. The creature must attempt a DC 24 Reflex save.