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Hazards

Second Chance

Stealth DC 44 (legendary)

commonMagicalTrap
Lvl 21simpleMagicalTrap
EffectThe triggering creature and up to five coconspirators instantly revert to infants, losing all memories, class abilities, and other skills acquired during their lives (DC 44 Fortitude negates). Reversing this effect is nearly impossible, requiring powerful magic such as _wish_.

Stealth

DC 44 (legendary)

Disable

Thievery DC 46 (legendary) to take apart the spell one tiny piece at a time, with eyes closed, while recalling every vivid life memory in order, starting from the earliest memory

In the Beginning [Reaction] (divine, transmutation); Trigger A creature tries to steal the object or intrude upon the location. If someone uses a proxy or dupe for the theft or intrusion, the trap unerringly targets the true perpetrator or perpetrators at any distance—even across planes.