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Hazards

Sarracenia's Ire

Stealth +13 (expert) to recognize that the scene before them is an illusion.

uniqueComplexHaunt
Lvl 5complexComplexHauntUnique
AC
23
HP
50
Hardness
12
EffectAt least two creatures enter the grove
AC
23
HP
50

A grove where a dryad's grief still hangs in the air, dressing the scene in a comforting illusion until her rage boils up to lash at the living.

Recognize the illusion with Stealth +13 (expert). Disabling the haunt takes three successes: DC 22 Nature (trained) to tame the primal energy, DC 24 Religion (trained) to suppress the haunt, or DC 25 Diplomacy (trained) to console the dryad.

Awaken [Reaction] (emotion, fear, mental, primal)

Routine (1 action; emotion, mental, primal) Sarracenia's rage overwhelms up to two living creatures in the grove, each of which must attempt a DC 23 Will save.

  • Critical Success The creature is unaffected.
  • Success The creature is unaffected.