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Hazards

Sacred Geyser

Stealth DC 19 (trained)

commonEnvironmentalFireWater
Lvl 3simpleEnvironmentalFireWater
EffectA creature dips a vessel or otherwise attempts to remove water from the oasis · 2d10+13 fire

Stealth DC 19 (trained)

Disable DC 21 Thievery (trained) to concoct a mechanism for indirectly harvesting the water from a safe distance

Boiling Geyser [Reaction]


Reset The geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.