Sacred Geyser
Level 3
Stealth DC 19 (trained)
Disable DC 21 Thievery (trained) to concoct a mechanism for indirectly harvesting the water from a safe distance
Boiling Geyser [Reaction]
Reset The geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.
Level 3 · Complexity Simple
Stealth DC 19 (trained)
Disable Thievery DC 21 (trained) — to concoct a mechanism for indirectly harvesting the water from a safe distance
Trigger A creature dips a vessel or otherwise attempts to remove water from the oasis
Effect A jet of magical boiling water targets the triggering creature and affects all creatures within 5 feet of the target. Creatures caught in the burst take 2d10+13 fire damage (basic DC 23 Refex save).
Reset The geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.