/
Showing0entries
Sorted A-ZHazards
Rigged Cubby
Stealth DC 25 (expert)
commonMechanicalTrap
Lvl 6simpleMechanicalTrap
- AC
- 25
- HP
- 1
- Hardness
- 0
EffectA creature touches the sickle in the cubby · save DC 26 Reflex (basic) · 4d6+10 bludgeoning
- AC
- 25
- HP
- 1
A hollow stash wired with a hidden string, set to bring its contents — and the ceiling above it — crashing down on a greedy hand.
In play
Collapse [Reaction]
Disable Thievery DC 20 to cut the string without setting off the trap.