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Hazards

Repelling Surge

Level 9

commonEvocation

Stealth DC 30 (master)

Disable DC 29 Arcana (expert) to fool the wards, DC 31 Thievery (master) to disable the wards, or dispel magic (5th level; counteract DC 28) to counteract the wards

Repel [Reaction] (arcane, evocation, force)


Reset automatic

Level 9 · Complexity Simple

Stealth DC 30 (master)

Disable

  • Arcana DC 29 (expert) — to fool the wards
  • Thievery DC 31 (master) — to disable the wards, or dispel magic (5th level; counteract
  • DC 28

Trigger A creature that isn't a Rivethun practitioner enters the room

Effect The trap deals 5d4+12 force damage to the triggering creature (DC 32 basic Fortitude save). On a failed save, they're additionally knocked back 10 feet.

Reset automatic