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Sorted A-ZHazards
Razor Snares
Level 4
commonMechanicalTrap
Near-invisible wires strung at ankle and throat, edged to bite the moment a body blunders into them.
Snag [Reaction]
Level 4 · Complexity Simple
Stealth DC 25
Disable Survival DC 22 (trained) — or Thievery (trained) to snip the wire without getting snared
AC 21
HP 40 · Hardness 10
Immunities critical hits, object immunities, precision damage
Trigger A creature steps into the square with the snare tripwire
Effect The snare makes a snare Strike against the triggering creature. **Melee** snare +15, **Damage** 4d6+10 slashing plus 1d6 persistent bleed, and the target is grabbed (Escape DC 23). On a critical hit, the target is also knocked prone.