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Hazards

Razor Snares

Level 4

commonMechanicalTrap

Near-invisible wires strung at ankle and throat, edged to bite the moment a body blunders into them.

Snag [Reaction]

Level 4 · Complexity Simple

Stealth DC 25

Disable Survival DC 22 (trained) — or Thievery (trained) to snip the wire without getting snared

AC 21

HP 40 · Hardness 10

Immunities critical hits, object immunities, precision damage

Trigger A creature steps into the square with the snare tripwire

Effect The snare makes a snare Strike against the triggering creature. **Melee** snare +15, **Damage** 4d6+10 slashing plus 1d6 persistent bleed, and the target is grabbed (Escape DC 23). On a critical hit, the target is also knocked prone.