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Hazards

Raving Spirit

Stealth +20 (expert) or DC 30 (master) to detect the spiritual nexus

commonComplexHaunt
Lvl 11complexComplexHaunt
EffectA creature remains in area B3 for longer than 1 round · save DC 30 Will

Stealth +20 (expert) or DC 30 (master) to detect the spiritual nexus

Disable DC 30 Intimidation (expert) to quiet the spirit for 1 round, or DC 32 Religion (master) to exorcise it

Raving Diatribe [Reaction] (death, emotion, fear, illusion, mental, occult)


Routine (2 actions) The haunts casts phantasmal killer (DC 30 Will save) on a random creature who can see Currew's bed (it can even target creatures outside of area B3, so long as the target can see the bed). Everyone affected by the phantasmal killer sees the same image: a sickly old man lies in the bed, screaming and ranting about his guilt, shame, and eventual death.


Reset The haunt grows quiet and resets 1 minute after no creatures are in area B3.