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Hazards

Purple Dye Trap

Stealth DC 20 (trained)

commonMechanicalTrap
Lvl 3simpleMechanicalTrap
AC
15
HP
44
Hardness
7
EffectA creature or object weighing at least 50 pounds is placed on one of the flagstones running north to south on the west side of the yard (marked “T” on the map on page 32) · save DC 17 Fortitude
AC
15
HP
44

Stealth

DC 20 (trained)

Disable

DC 17 Thievery (trained) to remove the jar and thunderstone carefully or DC 20 Athletics to reinforce the flagstone pressure sensor with an improvised wedge

AC 15, Fort +10, Ref +4

Flagstone Hardness

7

Flagstone HP

44 (BT 22)

Immunities

critical hits, object immunities, precision damage

Exploding Jar [Reaction]