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Hazards

Punishing Altar

Level 4

uniqueMagicalNecromancyNegativeTrap

A stone bowl set at the heart of a chamber, its rim graven with runes that drink the living and answer in death.

Necromantic Wave [Reaction]

Level 4 · Complexity Simple

Stealth DC 25 (trained) — (trained) to notice the bowl is the center point for a magical trap

Disable

  • Thievery DC 22 (expert) — to remove the bowl without triggering the magic, or dispel magic (2nd level, counteract
  • DC 20

AC 21

HP 46 · Hardness 12

Immunities critical hits, object immunities, precision damage

Trigger A living creature approaches within 10 feet of the bowl without displaying a religious symbol of Venexus

Effect The bowl releases a wave of necromantic energy, dealing 4d8+10 negative damage (DC 21 basic Reflex save) to the triggering creature and all creatures in the area not displaying a religious symbol of Venexus. On a critical failure, a creature becomes drained 1.