Punishing Altar
Level 4
A stone bowl set at the heart of a chamber, its rim graven with runes that drink the living and answer in death.
Necromantic Wave [Reaction]
Level 4 · Complexity Simple
Stealth DC 25 (trained) — (trained) to notice the bowl is the center point for a magical trap
Disable
- Thievery DC 22 (expert) — to remove the bowl without triggering the magic, or dispel magic (2nd level, counteract
- DC 20
AC 21
HP 46 · Hardness 12
Immunities critical hits, object immunities, precision damage
Trigger A living creature approaches within 10 feet of the bowl without displaying a religious symbol of Venexus
Effect The bowl releases a wave of necromantic energy, dealing 4d8+10 negative damage (DC 21 basic Reflex save) to the triggering creature and all creatures in the area not displaying a religious symbol of Venexus. On a critical failure, a creature becomes drained 1.
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