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Hazards

Psychic Wave

Stealth DC 53 (legendary)

uncommonMagicalTrap
Lvl 21simpleMagicalTrapUncommon
EffectA creature has been in the room for more than 1 round · save DC 44 Will (basic) · 8d10+48 mental

Stealth

DC 53 (legendary)

Disable

DC 50 Arcana (legendary) to stymie the psychic energy before it manifests

Psychic Assault [Reaction] (arcane, evocation, mental)


Reset

1 hour.