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Sorted A-ZHazards
Promise of Plagues
Stealth +19 (master)
uniqueComplexEnvironmental
Lvl 11complexComplexEnvironmentalUnique
- AC
- 34
- HP
- 80
EffectA creature moves into the room beyond the northern stairs · save DC 30 Reflex (basic) · 6d6 piercing
- AC
- 34
- HP
- 80
+19 (master)
Disable
Three DC 33 Arcana or Nature checks to command the vermin to be silent or to cleanse away the filth and decay to make the hazard harmless, a DC 36 Religion check to offer prayers to sever the sacred link to Kabriri, or dispel magic (6th level; counteract DC 29) to render the hazard inert for 10 minutes
AC 34, Fort +18, Ref +26
HP
80 (BT 40)
Immunities
precision damage
Swarming Bites [Reaction]