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Hazards

Precarious Bone Pile

Level 3

commonEnvironmental

Stealth DC 23 (trained)

Disable DC 20 Acrobatics (trained) or Stealth (trained) to shimmy past the bones without disturbing them, or deal any amount of damage to trigger the collapse from a distance

Collapse [Reaction]

Level 3 · Complexity Simple

Stealth DC 23 (trained)

Disable Acrobatics DC 20 (trained) — or Stealth (trained) to shimmy past the bones without disturbing them, or deal any amount of damage to trigger the collapse from a distance

Trigger A creature moves through the treacherous squares near the bone pile or damages the bones piled in one of the squares

Effect The bone pile collapses in a torrent of skeletal remains, spreading 5 feet in every direction from the bone pile's current area. This deals 6d4+9 bludgeoning damage to each creature within 5 feet of the bone pile (DC 20 basic Reflex save). The area becomes difficult terrain.