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Hazards

Poisonous Mold

Environmental Fungus

commonEnvironmentalFungus
Lvl 2simpleEnvironmentalFungus
AC
18
HP
30
EffectA creature touches the mold, hits it, or damages it · save DC 18 Fortitude (basic) · 2d6+6 poison
AC
18
HP
30

Environmental

Fungus

Stealth

DC 21 (trained)

Disable

DC 18 Survival (trained) to safely remove the mold

AC 18, Fort +11, Ref +5

HP

30 (BT 15)

Immunities

critical hits, object immunities, precision damage

Feed on Decay The mold expands when fed by blood or decay. If at any point a creature takes bleed damage while adjacent to the mold or a dying or dead body is adjacent to the mold, the mold grows to expand into every square adjacent to its current space. This can happen only once per day.

Spore Burst [Reaction] (poison) Frequency once per day;


Reset

Unless entirely eradicated (typically with acid or fire), the mold regrows over the course of 2 weeks.