Showing0entries
Sorted A-Z
Hazards

Poisoned Dart Gallery

Level 8

commonComplexMechanicalTrap

A gallery rigged to spray a continuous storm of poisoned darts at anyone who crosses it.

The control panel can be spotted with Stealth +16 (expert), or DC 31 (master) to notice it outright. A DC 21 Thievery (expert) check on the control panel deactivates the trap. It is immune to critical hits, object immunities, and precision damage.

Dart Volley [Reaction]

In play

Each round the trap uses a 1-action routine to launch one dart against every creature in the gallery. Each dart is a ranged attack at +21 dealing 3d4 piercing plus flesset poison, with no multiple attack penalty. Because it launches darts continuously, the trap can also use the Continuous Barrage free action to launch darts at each creature during that creature's turn.

Level 8 · Complexity Complex

Stealth DC 31 (expert)

Disable Thievery DC 21 (expert) — on the control panel deactivates the trap

AC 27

HP 56 · Hardness 14

Immunities critical hits, object immunities, precision damage

Trigger A creature enters the hallway or ends its turn in the hallway

Effect The trap makes a poisoned dart Strike against the triggering creature, then rolls initiative.

Reset The trap deactivates and resets after 1 minute.